/external/mesa3d/src/mesa/drivers/x11/ |
D | xfonts.c | 270 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); in Fake_glXUseXFont() 280 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); in Fake_glXUseXFont() 373 glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength); in Fake_glXUseXFont()
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/external/mesa3d/src/glx/ |
D | xfont.c | 267 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); in DRI_glXUseXFont() 277 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); in DRI_glXUseXFont() 369 glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength); in DRI_glXUseXFont()
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D | pixelstore.c | 140 case GL_UNPACK_ROW_LENGTH: in __indirect_glPixelStoref() 283 case GL_UNPACK_ROW_LENGTH: in __indirect_glPixelStorei()
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D | single2.c | 274 case GL_UNPACK_ROW_LENGTH: in get_client_data()
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/external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
D | glx_usefont.c | 264 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); in glXUseXFont() 274 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); in glXUseXFont() 367 glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength); in glXUseXFont()
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/external/mesa3d/src/mesa/main/ |
D | pixelstore.c | 166 case GL_UNPACK_ROW_LENGTH: in _mesa_PixelStorei()
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D | get.c | 720 { GL_UNPACK_ROW_LENGTH, CONTEXT_INT(Unpack.RowLength), NO_EXTRA },
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureSpecificationTests.cpp | 1099 glPixelStorei(GL_UNPACK_ROW_LENGTH, m_rowLength); in createTexture() 1170 glPixelStorei(GL_UNPACK_ROW_LENGTH, m_rowLength); in createTexture() 1408 glPixelStorei(GL_UNPACK_ROW_LENGTH, m_rowLength); in createTexture() 1839 glPixelStorei(GL_UNPACK_ROW_LENGTH, m_rowLength); in createTexture() 2342 glPixelStorei(GL_UNPACK_ROW_LENGTH, m_rowLength); in createTexture() 2419 glPixelStorei(GL_UNPACK_ROW_LENGTH, m_rowLength); in createTexture() 2497 glPixelStorei(GL_UNPACK_ROW_LENGTH, m_rowLength); in createTexture() 2579 glPixelStorei(GL_UNPACK_ROW_LENGTH, m_rowLength); in createTexture() 2670 glPixelStorei(GL_UNPACK_ROW_LENGTH, m_rowLength); in createTexture() 2769 glPixelStorei(GL_UNPACK_ROW_LENGTH, m_rowLength); in createTexture() [all …]
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D | es3fIntegerStateQueryTests.cpp | 2915 { "unpack_row_length", "UNPACK_ROW_LENGTH", GL_UNPACK_ROW_LENGTH, 0 }, in init()
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D | es3fNegativeTextureApiTests.cpp | 1108 glPixelStorei(GL_UNPACK_ROW_LENGTH, -1); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 455 glPixelStorei(GL_UNPACK_ROW_LENGTH, m_rowLength); in createTexture() 562 glPixelStorei(GL_UNPACK_ROW_LENGTH, m_rowLength); in createTexture() 747 glPixelStorei(GL_UNPACK_ROW_LENGTH, rowLength); in createTexture()
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D | es31fNegativeTextureApiTests.cpp | 1234 ctx.glPixelStorei(GL_UNPACK_ROW_LENGTH, -1); in pixelstorei()
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/external/webrtc/webrtc/api/objc/ |
D | RTCOpenGLVideoRenderer.mm | 381 glPixelStorei(GL_UNPACK_ROW_LENGTH, stride); 391 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
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/external/webrtc/talk/app/webrtc/objc/ |
D | RTCOpenGLVideoRenderer.mm | 399 glPixelStorei(GL_UNPACK_ROW_LENGTH, stride); 409 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
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/external/webrtc/webrtc/modules/video_render/ios/ |
D | open_gles20.mm | 297 // Boo! Since GLES2 doesn't have GL_UNPACK_ROW_LENGTH and iOS doesn't
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 421 gl.pixelStorei(GL_UNPACK_ROW_LENGTH, 0); in resetStateES() 1007 gl.pixelStorei (GL_UNPACK_ROW_LENGTH, 0); in resetStateGLCore()
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D | gluStrUtil.inl | 793 case GL_UNPACK_ROW_LENGTH: return "GL_UNPACK_ROW_LENGTH"; 1145 case GL_UNPACK_ROW_LENGTH: return "GL_UNPACK_ROW_LENGTH";
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/external/mesa3d/include/GLES2/ |
D | gl2ext.h | 455 #define GL_UNPACK_ROW_LENGTH 0x0CF2 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 496 #define GL_UNPACK_ROW_LENGTH 0x0CF2 macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 2296 case GL_UNPACK_ROW_LENGTH: // integer, initially 0 in getIntegerv() 2562 case GL_UNPACK_ROW_LENGTH: in getQueryParameterInfo()
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D | libGLESv2.cpp | 4532 case GL_UNPACK_ROW_LENGTH: in PixelStorei()
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 673 #define GL_UNPACK_ROW_LENGTH 0x0CF2 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 167 #define GL_UNPACK_ROW_LENGTH 0x0CF2 macro
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/external/mesa3d/include/GL/ |
D | gl.h | 633 #define GL_UNPACK_ROW_LENGTH 0x0CF2 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 290 #define GL_UNPACK_ROW_LENGTH 0x0CF2 macro
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