/external/mesa3d/src/mesa/swrast/ |
D | s_drawpix.c | 515 const GLenum type = GL_UNSIGNED_INT_24_8; in fast_draw_depth_stencil() 579 type == GL_UNSIGNED_INT_24_8 && in draw_depth_stencil_pixels()
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/external/mesa3d/src/mesa/main/ |
D | glformats.c | 1067 case GL_UNSIGNED_INT_24_8: in _mesa_error_check_format_and_type() 1249 type == GL_UNSIGNED_INT_24_8) in _mesa_error_check_format_and_type()
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D | debug.c | 325 type = GL_UNSIGNED_INT_24_8; in _mesa_write_renderbuffer_image()
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D | readpix.c | 618 if (type == GL_UNSIGNED_INT_24_8 && in read_depth_stencil_pixels()
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D | formats.c | 2738 return format == GL_DEPTH_STENCIL && type == GL_UNSIGNED_INT_24_8 && in _mesa_format_matches_format_and_type()
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D | teximage.c | 1660 type_valid = (type == GL_UNSIGNED_INT_24_8); in _mesa_es_error_check_format_and_type()
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D | pack.c | 5458 if (srcType == GL_UNSIGNED_INT_24_8 in _mesa_unpack_depth_span() 5807 case GL_UNSIGNED_INT_24_8: in _mesa_pack_depth_stencil_span()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 142 InsertFormatMapping(&map, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_DEPTH24_STENCIL8); in BuildFormatMap() 732 case GL_UNSIGNED_INT_24_8: // GL_OES_packed_depth_stencil (GL_UNSIGNED_INT_24_8_EXT) in ValidateTextureFormatType() 965 case GL_UNSIGNED_INT_24_8: VALIDATE_INTERNALFORMAT(GL_DEPTH24_STENCIL8) in ValidateTextureFormatType()
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D | libGLESv3.cpp | 188 InsertFormatMapping(map, GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8); in BuildFormatMap3D() 212 case GL_UNSIGNED_INT_24_8: in ValidateType3D() 322 InsertFormatStorageMapping(map, GL_DEPTH24_STENCIL8, GL_UNSIGNED_INT_24_8); in BuildFormatMapStorage2D()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 122 : GL_UNSIGNED_INT_24_8; break; in getTransferFormat() 416 case GL_UNSIGNED_INT_24_8: return TextureFormat::UNSIGNED_INT_24_8; in mapGLChannelType()
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D | gluStrUtil.inl | 42 case GL_UNSIGNED_INT_24_8: return "GL_UNSIGNED_INT_24_8";
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/external/deqp/modules/glshared/ |
D | glsFboCompletenessTests.cpp | 80 GLS_UNSIZED_FORMATKEY(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8),
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_drawpixels.c | 363 case GL_UNSIGNED_INT_24_8: in internal_format()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 656 #define GL_UNSIGNED_INT_24_8 0x84FA macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 831 #define GL_UNSIGNED_INT_24_8 0x84FA macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 664 #define GL_UNSIGNED_INT_24_8 0x84FA macro
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 3502 return GL_UNSIGNED_INT_24_8; in get_temp_image_type()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeTextureApiTests.cpp | 2068 …Image3D(GL_TEXTURE_3D, 0, GL_DEPTH_STENCIL, 1, 1, 1, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTextureApiTests.cpp | 2677 …Image3D(GL_TEXTURE_3D, 0, GL_DEPTH_STENCIL, 1, 1, 1, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0); in teximage3d()
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1119 #define GL_UNSIGNED_INT_24_8 0x84FA macro
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D | glext.h | 1000 #define GL_UNSIGNED_INT_24_8 0x84FA macro
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/external/mesa3d/include/GL/ |
D | glext.h | 1946 #define GL_UNSIGNED_INT_24_8 0x84FA macro
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/external/robolectric/v1/lib/main/ |
D | android.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/android/
com/ ... |
/external/robolectric/v3/runtime/ |
D | android-all-4.3_r2-robolectric-0.jar | META-INF/
META-INF/MANIFEST.MF
android/
android/accessibilityservice/
android/ ... |
D | android-all-5.1.1_r9-robolectric-1.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/google/
com/ ... |