/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 209 case GL_UNSIGNED_INT_VEC3: in UniformComponentCount() 285 case GL_UNSIGNED_INT_VEC3: in UniformComponentType() 349 case GL_UNSIGNED_INT_VEC3: in VariableRowCount() 412 case GL_UNSIGNED_INT_VEC3: in VariableColumnCount()
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D | Program.cpp | 720 …static GLenum uintType[] = { GL_UNSIGNED_INT, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIG… in setUniformiv() 839 …static GLenum uintType[] = { GL_UNSIGNED_INT, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIG… in setUniformuiv() 1129 case GL_UNSIGNED_INT_VEC3: applyUniform3uiv(location, size, ui); break; in applyUniforms()
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/external/mesa3d/src/glsl/ |
D | builtin_types.h | 223 glsl_type(GL_UNSIGNED_INT_VEC3, GLSL_TYPE_UINT, 3, 1, "uvec3"),
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/external/deqp/modules/gles3/functional/ |
D | es3fAttribLocationTests.cpp | 60 AttribType("uvec3", 1, GL_UNSIGNED_INT_VEC3), in createAttributeLocationTests()
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D | es3fShaderStateQueryTests.cpp | 1634 …{ "uvec3", "", "highp", "", "float(uniformValue.x)", GL_UNSIGNED_INT_VEC3, 1, GL_… in test()
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/external/mesa3d/src/mesa/main/ |
D | uniforms.c | 294 _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_UNSIGNED_INT_VEC3); in _mesa_Uniform3ui() 327 _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_UNSIGNED_INT_VEC3); in _mesa_Uniform3uiv()
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D | uniform_query.cpp | 621 case GL_UNSIGNED_INT_VEC3: in _mesa_uniform()
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/external/deqp/framework/opengl/ |
D | gluShaderUtil.cpp | 867 case GL_UNSIGNED_INT_VEC3: return TYPE_UINT_VEC3; in getDataTypeFromGLType()
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D | gluStrUtil.inl | 963 case GL_UNSIGNED_INT_VEC3: return "GL_UNSIGNED_INT_VEC3";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 628 #define GL_UNSIGNED_INT_VEC3 0x8DC7 macro
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/external/deqp/modules/glshared/ |
D | glsAttributeLocationTests.cpp | 160 case GL_UNSIGNED_INT_VEC3: in generateToVec4Expression()
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 803 #define GL_UNSIGNED_INT_VEC3 0x8DC7 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1073 #define GL_UNSIGNED_INT_VEC3 0x8DC7 macro
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/external/swiftshader/src/OpenGL/compiler/ |
D | OutputASM.cpp | 3375 case 3: return GL_UNSIGNED_INT_VEC3; in glVariableType()
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1081 #define GL_UNSIGNED_INT_VEC3 0x8DC7 macro
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D | glext.h | 962 #define GL_UNSIGNED_INT_VEC3 0x8DC7 macro
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/external/mesa3d/include/GL/ |
D | glext.h | 563 #define GL_UNSIGNED_INT_VEC3 0x8DC7 macro
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/external/robolectric/v1/lib/main/ |
D | android.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/android/
com/ ... |
/external/robolectric/v3/runtime/ |
D | android-all-4.3_r2-robolectric-0.jar | META-INF/
META-INF/MANIFEST.MF
android/
android/accessibilityservice/
android/ ... |
D | android-all-5.1.1_r9-robolectric-1.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/google/
com/ ... |
D | android-all-5.0.0_r2-robolectric-1.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/google/
com/ ... |
D | android-all-4.4_r1-robolectric-1.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/google/
com/ ... |