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Searched refs:GR_GL_DRAW_FRAMEBUFFER (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLCreateNullInterface.cpp306 SkASSERT(GR_GL_FRAMEBUFFER == target || GR_GL_DRAW_FRAMEBUFFER == target || in bindFramebuffer()
311 if (GR_GL_DRAW_FRAMEBUFFER != target) { in bindFramebuffer()
731 case GR_GL_DRAW_FRAMEBUFFER: in getBoundFramebufferID()
DGrGLDefines.h882 #define GR_GL_DRAW_FRAMEBUFFER 0x8CA9 macro
DGrGLGpu.cpp2706 GL_CALL(BindFramebuffer(GR_GL_DRAW_FRAMEBUFFER, rt->textureFBOID())); in onResolveRenderTarget()
4084 this->bindSurfaceFBOForPixelOps(dst, GR_GL_DRAW_FRAMEBUFFER, &dstVP, kDst_TempFBOTarget); in copySurfaceAsBlitFramebuffer()
4126 this->unbindTextureFBOForPixelOps(GR_GL_DRAW_FRAMEBUFFER, dst); in copySurfaceAsBlitFramebuffer()
/external/skia/tools/gpu/gl/debug/
DDebugGLTestContext.cpp216 GR_GL_DRAW_FRAMEBUFFER); in bindFramebuffer()