Searched refs:GR_GL_KEEP (Results 1 – 2 of 2) sorted by relevance
575 #define GR_GL_KEEP 0x1E00 macro
2754 GR_GL_KEEP, // kKeep in gr_to_gl_stencil_op()2791 GR_GL_CALL(gl, StencilOp(glFailOp, GR_GL_KEEP, glPassOp)); in set_gl_stencil()2795 GR_GL_CALL(gl, StencilOpSeparate(glFace, glFailOp, GR_GL_KEEP, glPassOp)); in set_gl_stencil()