Searched refs:GR_GL_NO_ERROR (Results 1 – 9 of 9) sorted by relevance
14 while (GR_GL_NO_ERROR != gl->fFunctions.fGetError()) {} in GrGLClearErr()20 case GR_GL_NO_ERROR: in get_error_string()41 if (GR_GL_NO_ERROR != err) { in GrGLCheckErr()
22 #define CHECK_ALLOC_ERROR(iface) GR_GL_NO_ERROR104 if (CHECK_ALLOC_ERROR(gpu->glInterface()) != GR_GL_NO_ERROR) { in GrGLBuffer()
49 #define CHECK_ALLOC_ERROR(iface) GR_GL_NO_ERROR880 if (error != GR_GL_NO_ERROR) { in allocate_and_populate_uncompressed_texture()916 if (error != GR_GL_NO_ERROR) { in allocate_and_populate_uncompressed_texture()937 if (error != GR_GL_NO_ERROR) { in allocate_and_populate_uncompressed_texture()979 if (error != GR_GL_NO_ERROR) { in allocate_and_populate_compressed_texture()1028 if (error != GR_GL_NO_ERROR) { in allocate_and_populate_compressed_texture()1359 return (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctx.interface())); in renderbuffer_storage_msaa()1665 if (GR_GL_NO_ERROR != CHECK_ALLOC_ERROR(this->glInterface())) { in getCompatibleStencilIndex()1696 if (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(this->glInterface())) { in getCompatibleStencilIndex()1802 SkASSERT(GR_GL_NO_ERROR == check_alloc_error(rt->desc(), this->glInterface())); in createStencilAttachmentForRenderTarget()
173 #define GR_GL_NO_ERROR 0 macro
458 GrGLenum getError() override { return GR_GL_NO_ERROR; } in getError()
88 virtual GrGLenum getError() { return GR_GL_NO_ERROR; } in getError()
209 if (GR_GL_GET_ERROR(this->gl()) != GR_GL_NO_ERROR) { in eglImageToExternalTexture()214 if (GR_GL_GET_ERROR(this->gl()) != GR_GL_NO_ERROR) { in eglImageToExternalTexture()
250 if (glGetError() != GR_GL_NO_ERROR) { in eglImageToExternalTexture()255 if (glGetError() != GR_GL_NO_ERROR) { in eglImageToExternalTexture()
579 GrGLenum getError() override { return GR_GL_NO_ERROR; } in getError()