Searched refs:GR_GL_READ_ONLY (Results 1 – 3 of 3) sorted by relevance
170 GL_CALL_RET(fMapPtr, MapBuffer(target, readOnly ? GR_GL_READ_ONLY : GR_GL_WRITE_ONLY)); in onMap()195 readOnly ? GR_GL_READ_ONLY : GR_GL_WRITE_ONLY)); in onMap()
832 #define GR_GL_READ_ONLY 0x88B8 macro
3152 GrGLenum access = GR_GL_READ_ONLY; in bindImageStorage()3155 access = GR_GL_READ_ONLY; in bindImageStorage()