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Searched refs:GR_GL_READ_ONLY (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLBuffer.cpp170 GL_CALL_RET(fMapPtr, MapBuffer(target, readOnly ? GR_GL_READ_ONLY : GR_GL_WRITE_ONLY)); in onMap()
195 readOnly ? GR_GL_READ_ONLY : GR_GL_WRITE_ONLY)); in onMap()
DGrGLDefines.h832 #define GR_GL_READ_ONLY 0x88B8 macro
DGrGLGpu.cpp3152 GrGLenum access = GR_GL_READ_ONLY; in bindImageStorage()
3155 access = GR_GL_READ_ONLY; in bindImageStorage()