Searched refs:GR_GL_SKIP_DECODE_EXT (Results 1 – 2 of 2) sorted by relevance
614 #define GR_GL_SKIP_DECODE_EXT 0x8A4A macro
3040 newTexParams.fSRGBDecode = allowSRGBInputs ? GR_GL_DECODE_EXT : GR_GL_SKIP_DECODE_EXT; in bindTexture()3216 GrGLenum srgbDecode = allowSRGBInputs ? GR_GL_DECODE_EXT : GR_GL_SKIP_DECODE_EXT; in generateMipmaps()