Searched refs:GR_GL_VERSION (Results 1 – 10 of 10) sorted by relevance
79 const char* verStr = reinterpret_cast<const char*>(getString(GR_GL_VERSION)); in GrGLCreateNativeInterface()
23 GR_GL_CALL_RET(interface, verUByte, GetString(GR_GL_VERSION)); in Create()
79 const GrGLubyte* verString = getString(GR_GL_VERSION); in init()
24 const char* verStr = reinterpret_cast<const char*>(GetString(GR_GL_VERSION)); in GrGLAssembleInterface()64 const char* versionString = (const char*) GetString(GR_GL_VERSION); in GrGLAssembleGLInterface()557 const char* verStr = reinterpret_cast<const char*>(GetString(GR_GL_VERSION)); in GrGLAssembleGLESInterface()
325 GR_GL_CALL_RET(gl, v, GetString(GR_GL_VERSION)); in GrGLGetVersion()
586 #define GR_GL_VERSION 0x1F02 macro
589 case GR_GL_VERSION: in getString()
253 GL_CALL_RET(version, GetString(GR_GL_VERSION)); in GrGLGpu()
724 case GR_GL_VERSION: in getString()
215 GR_GL_CALL_RET(gl, version, GetString(GR_GL_VERSION)); in fillOptions()