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Searched refs:GetLightEnable (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.cpp397 long Direct3DDevice9Ex::GetLightEnable(unsigned long index, int *enable) in GetLightEnable() function in D3D9::Direct3DDevice9Ex
401 return Direct3DDevice9::GetLightEnable(index, enable); in GetLightEnable()
DDirect3DStateBlock9.cpp484 device->GetLightEnable(index, &lightEnableState[index]); in Capture()
1203 long result = device->GetLightEnable(index, &lightEnableState[index]); in captureLightStates()
DDirect3DDevice9Ex.hpp111 long __stdcall GetLightEnable(unsigned long index , int *enable);
DDirect3DDevice9.hpp108 long __stdcall GetLightEnable(unsigned long index , int *enable);
DDirect3DDevice9.cpp1586 long Direct3DDevice9::GetLightEnable(unsigned long index, int *enable) in GetLightEnable() function in D3D9::Direct3DDevice9