Searched refs:GetPixelShaderConstantI (Results 1 – 5 of 5) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9Ex.cpp | 453 …long Direct3DDevice9Ex::GetPixelShaderConstantI(unsigned int startRegister, int *constantData, uns… in GetPixelShaderConstantI() function in D3D9::Direct3DDevice9Ex 457 return Direct3DDevice9::GetPixelShaderConstantI(startRegister, constantData, count); in GetPixelShaderConstantI()
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D | Direct3DStateBlock9.cpp | 543 device->GetPixelShaderConstantI(i, pixelShaderConstantI[i], 1); in Capture() 1116 device->GetPixelShaderConstantI(0, pixelShaderConstantI[0], 16); in capturePixelShaderStates()
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D | Direct3DDevice9Ex.hpp | 167 …long __stdcall GetPixelShaderConstantI(unsigned int startRegister, int *constantData, unsigned int…
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D | Direct3DDevice9.hpp | 116 …long __stdcall GetPixelShaderConstantI(unsigned int startRegister, int *constantData, unsigned int…
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D | Direct3DDevice9.cpp | 1722 …long Direct3DDevice9::GetPixelShaderConstantI(unsigned int startRegister, int *constantData, unsig… in GetPixelShaderConstantI() function in D3D9::Direct3DDevice9
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