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Searched refs:GetRenderState (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.cpp467 long Direct3DDevice9Ex::GetRenderState(D3DRENDERSTATETYPE state, unsigned long *value) in GetRenderState() function in D3D9::Direct3DDevice9Ex
471 return Direct3DDevice9::GetRenderState(state, value); in GetRenderState()
DDirect3DStateBlock9.cpp376 device->GetRenderState((D3DRENDERSTATETYPE)state, &renderState[state]); in Capture()
964 device->GetRenderState(state, &renderState[state]); in captureRenderState()
DDirect3DDevice9Ex.hpp115 long __stdcall GetRenderState(D3DRENDERSTATETYPE State, unsigned long *value);
DDirect3DDevice9.hpp118 long __stdcall GetRenderState(D3DRENDERSTATETYPE State, unsigned long *value);
DDirect3DDevice9.cpp1758 long Direct3DDevice9::GetRenderState(D3DRENDERSTATETYPE state, unsigned long *value) in GetRenderState() function in D3D9::Direct3DDevice9