Searched refs:GetRenderState (Results 1 – 5 of 5) sorted by relevance
467 long Direct3DDevice9Ex::GetRenderState(D3DRENDERSTATETYPE state, unsigned long *value) in GetRenderState() function in D3D9::Direct3DDevice9Ex471 return Direct3DDevice9::GetRenderState(state, value); in GetRenderState()
376 device->GetRenderState((D3DRENDERSTATETYPE)state, &renderState[state]); in Capture()964 device->GetRenderState(state, &renderState[state]); in captureRenderState()
115 long __stdcall GetRenderState(D3DRENDERSTATETYPE State, unsigned long *value);
118 long __stdcall GetRenderState(D3DRENDERSTATETYPE State, unsigned long *value);
1758 long Direct3DDevice9::GetRenderState(D3DRENDERSTATETYPE state, unsigned long *value) in GetRenderState() function in D3D9::Direct3DDevice9