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Searched refs:GetVertexShaderConstantB (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.cpp565 …long Direct3DDevice9Ex::GetVertexShaderConstantB(unsigned int startRegister, int *constantData, un… in GetVertexShaderConstantB() function in D3D9::Direct3DDevice9Ex
569 return Direct3DDevice9::GetVertexShaderConstantB(startRegister, constantData, count); in GetVertexShaderConstantB()
DDirect3DStateBlock9.cpp575 device->GetVertexShaderConstantB(i, &vertexShaderConstantB[i], 1); in Capture()
1221 device->GetVertexShaderConstantB(0, vertexShaderConstantB, 16); in captureVertexShaderStates()
DDirect3DDevice9Ex.hpp156 …long __stdcall GetVertexShaderConstantB(unsigned int startRegister, int *constantData, unsigned in…
DDirect3DDevice9.hpp132 …long __stdcall GetVertexShaderConstantB(unsigned int startRegister, int *constantData, unsigned in…
DDirect3DDevice9.cpp2081 …long Direct3DDevice9::GetVertexShaderConstantB(unsigned int startRegister, int *constantData, unsi… in GetVertexShaderConstantB() function in D3D9::Direct3DDevice9