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Searched refs:GetVertexShaderConstantI (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.cpp579 …long Direct3DDevice9Ex::GetVertexShaderConstantI(unsigned int startRegister, int *constantData, un… in GetVertexShaderConstantI() function in D3D9::Direct3DDevice9Ex
583 return Direct3DDevice9::GetVertexShaderConstantI(startRegister, constantData, count); in GetVertexShaderConstantI()
DDirect3DStateBlock9.cpp567 device->GetVertexShaderConstantI(i, vertexShaderConstantI[i], 1); in Capture()
1220 device->GetVertexShaderConstantI(0, vertexShaderConstantI[0], 16); in captureVertexShaderStates()
DDirect3DDevice9Ex.hpp154 …long __stdcall GetVertexShaderConstantI(unsigned int startRegister, int *constantData, unsigned in…
DDirect3DDevice9.hpp134 …long __stdcall GetVertexShaderConstantI(unsigned int startRegister, int *constantData, unsigned in…
DDirect3DDevice9.cpp2122 …long Direct3DDevice9::GetVertexShaderConstantI(unsigned int startRegister, int *constantData, unsi… in GetVertexShaderConstantI() function in D3D9::Direct3DDevice9