Searched refs:GrDiffuseLightingEffect (Results 1 – 1 of 1) sorted by relevance
572 class GrDiffuseLightingEffect : public GrLightingEffect { class583 new GrDiffuseLightingEffect(resourceProvider, std::move(proxy), light, in Make()598 GrDiffuseLightingEffect(GrResourceProvider*, sk_sp<GrTextureProxy>,1348 return GrDiffuseLightingEffect::Make(resourceProvider, std::move(proxy), in makeFragmentProcessor()1729 GrDiffuseLightingEffect::GrDiffuseLightingEffect(GrResourceProvider* resourceProvider, in GrDiffuseLightingEffect() function in GrDiffuseLightingEffect1739 this->initClassID<GrDiffuseLightingEffect>(); in GrDiffuseLightingEffect()1742 bool GrDiffuseLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const { in onIsEqual()1743 const GrDiffuseLightingEffect& s = sBase.cast<GrDiffuseLightingEffect>(); in onIsEqual()1747 void GrDiffuseLightingEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, in onGetGLSLProcessorKey()1752 GrGLSLFragmentProcessor* GrDiffuseLightingEffect::onCreateGLSLInstance() const { in onCreateGLSLInstance()[all …]