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Searched refs:GrGLProgramBuilder (Results 1 – 15 of 15) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp32 GrGLProgram* GrGLProgramBuilder::CreateProgram(const GrPipeline& pipeline, in CreateProgram()
41 GrGLProgramBuilder builder(gpu, pipeline, primProc, desc); in CreateProgram()
58 GrGLProgramBuilder::GrGLProgramBuilder(GrGLGpu* gpu, in GrGLProgramBuilder() function in GrGLProgramBuilder
68 const GrCaps* GrGLProgramBuilder::caps() const { in caps()
72 bool GrGLProgramBuilder::compileAndAttachShaders(GrGLSLShaderBuilder& shader, in compileAndAttachShaders()
104 GrGLProgram* GrGLProgramBuilder::finalize() { in finalize()
173 void GrGLProgramBuilder::bindProgramResourceLocations(GrGLuint programID) { in bindProgramResourceLocations()
199 bool GrGLProgramBuilder::checkLinkStatus(GrGLuint programID) { in checkLinkStatus()
223 void GrGLProgramBuilder::resolveProgramResourceLocations(GrGLuint programID) { in resolveProgramResourceLocations()
242 void GrGLProgramBuilder::cleanupProgram(GrGLuint programID, const SkTDArray<GrGLuint>& shaderIDs) { in cleanupProgram()
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DGrGLProgramBuilder.h25 class GrGLProgramBuilder : public GrGLSLProgramBuilder {
47 GrGLProgramBuilder(GrGLGpu*, const GrPipeline&, const GrPrimitiveProcessor&,
/external/skia/src/gpu/gl/
DGrGLVaryingHandler.cpp19 GrGLProgramBuilder* glPB = (GrGLProgramBuilder*) fProgramBuilder; in addPathProcessingVarying()
DGrGLProgram.h24 class GrGLProgramBuilder; variable
147 friend class GrGLProgramBuilder; variable
DGrGLVaryingHandler.h31 friend class GrGLProgramBuilder; variable
DGrGLUniformHandler.cpp167 GrGLProgramBuilder* glPB = (GrGLProgramBuilder*) fProgramBuilder; in glGpu()
DGrGLUniformHandler.h80 friend class GrGLProgramBuilder; variable
DGrGLGpuProgramCache.cpp95 GrGLProgram* program = GrGLProgramBuilder::CreateProgram(pipeline, primProc, &desc, fGpu); in refProgram()
/external/skia/src/gpu/glsl/
DGrGLSLVertexShaderBuilder.h27 friend class GrGLProgramBuilder; variable
DGrGLSLGeometryShaderBuilder.h41 friend class GrGLProgramBuilder; variable
DGrGLSLFragmentShaderBuilder.h244 friend class GrGLProgramBuilder; variable
DGrGLSLShaderBuilder.h261 friend class GrGLProgramBuilder; variable
/external/skia/src/gpu/effects/
DGrTextureDomain.h15 class GrGLProgramBuilder; variable
/external/skia/gn/
Dgpu.gni423 "$_src/gpu/gl/builders/GrGLProgramBuilder.cpp",
424 "$_src/gpu/gl/builders/GrGLProgramBuilder.h",
/external/skia/
DAndroid.bp502 "src/gpu/gl/builders/GrGLProgramBuilder.cpp",