Home
last modified time | relevance | path

Searched refs:GrGLSLAppendDefaultFloatPrecisionDeclaration (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSL.cpp29 void GrGLSLAppendDefaultFloatPrecisionDeclaration(GrSLPrecision p, in GrGLSLAppendDefaultFloatPrecisionDeclaration() function
DGrGLSLFragmentShaderBuilder.cpp282 GrGLSLAppendDefaultFloatPrecisionDeclaration(kDefault_GrSLPrecision, in onFinalize()
/external/skia/include/private/
DGrGLSL.h62 void GrGLSLAppendDefaultFloatPrecisionDeclaration(GrSLPrecision,
/external/skia/bench/
DGLVec4ScalarBench.cpp134 GrGLSLAppendDefaultFloatPrecisionDeclaration(kDefault_GrSLPrecision, *shaderCaps, &fshaderTxt); in setupShader()
DGLVertexAttributesBench.cpp120 GrGLSLAppendDefaultFloatPrecisionDeclaration(kDefault_GrSLPrecision, *shaderCaps, &fshaderTxt); in setupShader()
DGLInstancedArraysBench.cpp136 GrGLSLAppendDefaultFloatPrecisionDeclaration(kDefault_GrSLPrecision, *shaderCaps, &fshaderTxt); in setupShader()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp3573 GrGLSLAppendDefaultFloatPrecisionDeclaration(kDefault_GrSLPrecision, *shaderCaps, in createCopyProgram()
3711 GrGLSLAppendDefaultFloatPrecisionDeclaration(kDefault_GrSLPrecision, *shaderCaps, in createMipmapProgram()
3826 GrGLSLAppendDefaultFloatPrecisionDeclaration(kDefault_GrSLPrecision, in createWireRectProgram()