Searched refs:GraphicBuffer (Results 1 – 9 of 9) sorted by relevance
37 class GraphicBuffer;100 typedef status_t (*initCheckFunc) (android::GraphicBuffer* buffer);101 typedef status_t (*lockFunc) (android::GraphicBuffer* buffer, deUint32 usage, void** vaddr);102 typedef status_t (*unlockFunc) (android::GraphicBuffer* buffer);103 typedef ANativeWindowBuffer* (*getNativeBufferFunc) (const android::GraphicBuffer* buffer);144 class GraphicBuffer class171 …GraphicBuffer (const LibUI& lib, deUint32 width, deUint32 height, PixelFormat format, deUint32 u…172 ~GraphicBuffer ();181 android::GraphicBuffer* m_impl;
133 static android::android_native_base_t* getAndroidNativeBase (android::GraphicBuffer* gb) in getAndroidNativeBase()175 static android::GraphicBuffer* createGraphicBuffer (const GraphicBufferFunctions& functions, Native… in createGraphicBuffer()185 …android::GraphicBuffer* const gb = callConstructor4<android::GraphicBuffer, deUint32, deUint32… in createGraphicBuffer()198 callDestructor<android::GraphicBuffer>(functions.destructor, gb); in createGraphicBuffer()240 GraphicBuffer::GraphicBuffer (const LibUI& lib, deUint32 width, deUint32 height, PixelFormat format… in GraphicBuffer() function in tcu::Android::internal::GraphicBuffer251 GraphicBuffer::~GraphicBuffer (void) in ~GraphicBuffer()260 status_t GraphicBuffer::lock (deUint32 usage, void** vaddr) in lock()265 status_t GraphicBuffer::unlock (void) in unlock()270 ANativeWindowBuffer* GraphicBuffer::getNativeBuffer (void) const in getNativeBuffer()
46 size_t num_regions, const sp<GraphicBuffer> &framebuffer);54 sp<GraphicBuffer> strong_framebuffer;55 wp<GraphicBuffer> weak_framebuffer;60 CachedFramebuffer(const sp<GraphicBuffer> &gb, AutoEGLDisplayImage &&image,67 const sp<GraphicBuffer> &framebuffer);69 const sp<GraphicBuffer> &framebuffer);
41 sp<GraphicBuffer> buffer() { in buffer()68 buffer_ = new GraphicBuffer(w, h, PIXEL_FORMAT_RGBA_8888, in Allocate()102 sp<GraphicBuffer> buffer_;
555 const sp<GraphicBuffer> &framebuffer) { in Composite()703 const sp<GraphicBuffer> &gb, AutoEGLDisplayImage &&image, in CachedFramebuffer()721 const sp<GraphicBuffer> &framebuffer) { in FindCachedFramebuffer()730 const sp<GraphicBuffer> &framebuffer) { in PrepareAndCacheFramebuffer()
62 using tcu::Android::internal::GraphicBuffer;84 GraphicBuffer& getGraphicBuffer (void) { return m_graphicBuffer; } in getGraphicBuffer()87 GraphicBuffer m_graphicBuffer;93 GraphicBuffer::USAGE_SW_READ_OFTEN | in AndroidNativeClientBuffer()94 GraphicBuffer::USAGE_SW_WRITE_RARELY | in AndroidNativeClientBuffer()95 GraphicBuffer::USAGE_HW_TEXTURE | in AndroidNativeClientBuffer()96 GraphicBuffer::USAGE_HW_RENDER) in AndroidNativeClientBuffer()142 GraphicBuffer& graphicBuffer = buffer->getGraphicBuffer(); in createBuffer()153 checkStatus(graphicBuffer.lock(GraphicBuffer::USAGE_SW_WRITE_RARELY, &bufferData)); in createBuffer()
META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...