Searched refs:INIT_VECTOR4 (Results 1 – 5 of 5) sorted by relevance
/external/webp/src/dsp/ |
D | enc_neon.c | 486 INIT_VECTOR4(in, zero, zero, zero, zero); in FTransformWHT() 589 INIT_VECTOR4(q4_out, in DistoHorizontalPass() 607 INIT_VECTOR4(q4_out, in DistoVerticalPass() 617 INIT_VECTOR4(d4_w, in DistoLoadW() 672 INIT_VECTOR4(d4_in, in Disto4x4() 861 INIT_VECTOR4(shuffles, in QuantizeBlock() 868 INIT_VECTOR4(all_out, in QuantizeBlock() 873 INIT_VECTOR4(shuffles, in QuantizeBlock()
|
D | upsampling_neon.c | 98 INIT_VECTOR4(r_g_b_v255, r, g, b, v255); \ 104 INIT_VECTOR4(b_g_r_v255, b, g, r, v255); \ 110 INIT_VECTOR4(v255_r_g_b, v255, r, g, b); \
|
D | neon.h | 36 #define INIT_VECTOR4(v, a, b, c, d) do { \ macro
|
D | dec_neon.c | 54 INIT_VECTOR4(out, zero, zero, zero, zero); in Load4x8() 91 INIT_VECTOR4(in, zero, zero, zero, zero); in Load4x16() 281 INIT_VECTOR4(lo, in Store4x16() 284 INIT_VECTOR4(hi, in Store4x16() 366 INIT_VECTOR4(u0, in Store4x8x2() 369 INIT_VECTOR4(v0, in Store4x8x2()
|
D | lossless_neon.c | 100 INIT_VECTOR4(pixels, in ConvertBGRAToBGR() 127 INIT_VECTOR4(pixels, in ConvertBGRAToRGB()
|