Searched refs:IndexMask (Results 1 – 10 of 10) sorted by relevance
339 IndexMask((1 << BitsPerIndex)-1), ActiveEnd(nullptr) { in NodesPerBlock()345 uint32_t Offset = (N1 & IndexMask) * NodeMemSize; in ptr()362 const uint32_t IndexMask; member
676 if (ctx->Color.IndexMask == mask) in _mesa_IndexMask()680 ctx->Color.IndexMask = mask; in _mesa_IndexMask()827 ctx->Color.IndexMask = ~0u; in _mesa_init_color()
733 GLuint IndexMask; /**< Color index write mask */ member
885 _mesa_IndexMask(color->IndexMask); in _mesa_PopAttrib()
861 { GL_INDEX_WRITEMASK, CONTEXT_INT(Color.IndexMask), NO_EXTRA },
144 The ctx->Driver.IndexMask() and ctx->Driver.ColorMask() functions
262 void (GLAPIENTRY * IndexMask)(GLuint);
266 if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) { in clear_buffers()
778 { "glIndexMask", _O(IndexMask) },
935 #define glIndexMask MANGLE(IndexMask)