Searched refs:IsDynamic (Results 1 – 3 of 3) sorted by relevance
163 virtual bool IsDynamic() const { return false; }; in IsDynamic() function246 virtual bool IsDynamic() const override { return dynamic_; } in IsDynamic() function
409 if (descriptors_[i]->IsDynamic()) { in ValidateDrawState()
233 bool IsDynamic) const;235 void printSymbolsHelper(bool IsDynamic) const;247 void ELFDumper<ELFT>::printSymbolsHelper(bool IsDynamic) const { in printSymbolsHelper()251 if (IsDynamic) { in printSymbolsHelper()269 ELFDumperStyle->printSymbol(Obj, &Sym, Syms.begin(), StrTable, IsDynamic); in printSymbolsHelper()292 bool IsDynamic) = 0;344 StringRef StrTable, bool IsDynamic) override;375 StringRef StrTable, bool IsDynamic) override;694 bool IsDynamic) const { in getFullSymbolName()696 if (!IsDynamic) in getFullSymbolName()[all …]