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Searched refs:IsRGB (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.h46 bool IsRGB(GLenum texFormat);
Dutilities.cpp177 bool IsRGB(GLenum texFormat) in IsRGB() function
DContext.cpp2104 else if(IsRGB(texFormat)) // GL_LUMINANCE (or 1) / GL_RGB (or 3) in applyTextures()
2125 else if(IsRGB(texFormat)) // GL_LUMINANCE (or 1) / GL_RGB (or 3) in applyTextures()
2148 else if(IsRGB(texFormat)) // GL_LUMINANCE (or 1) / GL_RGB (or 3) in applyTextures()
2169 else if(IsRGB(texFormat)) // GL_LUMINANCE (or 1) / GL_RGB (or 3) in applyTextures()
2190 else if(IsRGB(texFormat)) // GL_LUMINANCE (or 1) / GL_RGB (or 3) in applyTextures()