Home
last modified time | relevance | path

Searched refs:LIGHT_POSITIONAL (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/tnl/
Dt_vb_lighttmp.h121 if (!(light->_Flags & LIGHT_POSITIONAL)) { in TAG()
195 else if (light->_Flags & LIGHT_POSITIONAL) { in TAG()
298 if (!(light->_Flags & LIGHT_POSITIONAL)) { in TAG()
374 else if (light->_Flags & LIGHT_POSITIONAL) { in TAG()
Dt_rasterpos.c137 if (!(light->_Flags & LIGHT_POSITIONAL)) { in shade_rastpos()
203 else if (light->_Flags & LIGHT_POSITIONAL) { in shade_rastpos()
/external/mesa3d/src/mesa/main/
Dlight.c135 light->_Flags |= LIGHT_POSITIONAL; in _mesa_light()
137 light->_Flags &= ~LIGHT_POSITIONAL; in _mesa_light()
898 ((flags & (LIGHT_POSITIONAL|LIGHT_SPOT)) || in _mesa_update_lighting()
902 ctx->Light._NeedEyeCoords = ((flags & LIGHT_POSITIONAL) || in _mesa_update_lighting()
974 if (!(light->_Flags & LIGHT_POSITIONAL)) { in compute_light_positions()
1012 if (!(light->_Flags & LIGHT_POSITIONAL)) { in compute_light_positions()
Dmtypes.h647 #define LIGHT_POSITIONAL 0x4 macro
648 #define LIGHT_NEED_VERTICES (LIGHT_POSITIONAL|LIGHT_LOCAL_VIEWER)
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv10_state_tnl.c161 else if (l->_Flags & LIGHT_POSITIONAL) in get_light_mode()
287 if (l->_Flags & LIGHT_POSITIONAL) { in nv10_emit_light_source()
Dnv20_state_tnl.c203 if (l->_Flags & LIGHT_POSITIONAL) { in nv20_emit_light_source()
/external/mesa3d/src/mesa/x86/
Dgen_matypes.c221 DEFINE( "LIGHT_POSITIONAL ", LIGHT_POSITIONAL ); in main()