Searched refs:LRP (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/gallium/tests/graw/fragment-shader/ |
D | frag-lrp.sh | 9 LRP OUT[0], TEMP[0], IN[0].xxxx, IN[0].yyyy
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/external/mesa3d/src/gallium/tests/graw/vertex-shader/ |
D | vert-lrp.sh | 12 LRP OUT[1], TEMP[0], IN[1].xxxx, IN[1].yyyy
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_opcode_tmp.h | 61 OP13(LRP)
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/external/mesa3d/src/mesa/program/ |
D | program_lexer.l | 211 LRP{sz}{cc}{sat} { return_opcode(require_ARB_fp, TRI_OP, LRP, 3); }
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/external/swiftshader/src/Shader/ |
D | PixelPipeline.hpp | 81 void LRP(Vector4s &dst, Vector4s &src0, Vector4s &src1, Vector4s &src2);
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D | PixelPipeline.cpp | 127 case Shader::OPCODE_LRP: LRP(d, s0, s1, s2); break; in applyShader() 1529 void PixelPipeline::LRP(Vector4s &dst, Vector4s &src0, Vector4s &src1, Vector4s &src2) in LRP() function in sw::PixelPipeline
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/external/mesa3d/src/gallium/docs/source/ |
D | tgsi.rst | 253 .. opcode:: LRP - Linear Interpolate
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