Searched refs:LinearPipelineContext (Results 1 – 1 of 1) sorted by relevance
105 class LinearPipelineContext : public BitmapProcInfoContext { class107 LinearPipelineContext(const SkShader& shader, const SkShader::ContextRec& rec, in LinearPipelineContext() function in LinearPipelineContext156 state->fBlitBW = &LinearPipelineContext::ForwardToPipeline; in onChooseBlitProcs()197 size_t size1 = sizeof(LinearPipelineContext) + sizeof(SkBitmapProcInfo); in ContextSize()221 return alloc->make<LinearPipelineContext>(shader, rec, info, alloc); in MakeContext()