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Searched refs:LoadIdx (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DInlineSpiller.cpp1066 SlotIndex LoadIdx = LIS.InsertMachineInstrInMaps(MI).getDefIndex(); in insertReload() local
1068 DEBUG(dbgs() << "\treload: " << LoadIdx << '\t' << *MI); in insertReload()
1069 VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, 0, in insertReload()
1071 NewLI.addRange(LiveRange(LoadIdx, Idx, LoadVNI)); in insertReload()
/external/llvm/lib/Transforms/Utils/
DPromoteMemoryToRegister.cpp463 unsigned LoadIdx = LBI.getInstructionIndex(LI); in promoteSingleBlockAlloca() local
468 std::make_pair(LoadIdx, in promoteSingleBlockAlloca()
/external/swiftshader/third_party/LLVM/lib/Transforms/Utils/
DPromoteMemoryToRegister.cpp961 unsigned LoadIdx = LBI.getInstructionIndex(LI); in PromoteSingleBlockAlloca() local
966 std::pair<unsigned, StoreInst*>(LoadIdx, static_cast<StoreInst*>(0)), in PromoteSingleBlockAlloca()
/external/llvm/lib/Target/AArch64/
DAArch64ISelLowering.cpp8820 unsigned LoadIdx = IsLaneOp ? 1 : 0; in performPostLD1Combine() local
8821 SDNode *LD = N->getOperand(LoadIdx).getNode(); in performPostLD1Combine()