Searched refs:LoopLand (Results 1 – 2 of 2) sorted by relevance
374 MachineBasicBlock *LoopLand = getLoopLandInfo(LoopRep); in isActiveLoophead() local375 if(!LoopLand) in isActiveLoophead()377 if (!isRetiredBlock(LoopLand)) in isActiveLoophead()
344 void mergeLooplandBlock(BlockT *DstBlock, LoopLandInfo *LoopLand);