Searched refs:MAT2 (Results 1 – 11 of 11) sorted by relevance
/external/mesa3d/src/mesa/x86/ |
D | x86_xform2.S | 51 #define MAT2 REGOFF(8, EDX) macro 105 FMUL_S( MAT2 ) 262 FMUL_S( MAT2 )
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D | x86_xform3.S | 51 #define MAT2 REGOFF(8, EDX) macro 105 FMUL_S( MAT2 ) 293 FMUL_S( MAT2 )
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D | x86_xform4.S | 51 #define MAT2 REGOFF(8, EDX) macro 105 FMUL_S( MAT2 ) 303 FMUL_S( MAT2 )
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D | x86_cliptest.S | 46 #define MAT2 REGOFF(8, EDX) macro
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/external/deqp/framework/randomshaders/ |
D | rsgToken.hpp | 82 MAT2, enumerator
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/external/skia/src/ports/ |
D | SkFontHost_win.cpp | 168 static const MAT2 mat2 = {{0, 1}, {0, 0}, {0, 0}, {0, 1}}; in calculateGlyphCount() 564 MAT2 fGsA; 566 MAT2 fMat22; 568 MAT2 fHighResMat22; 960 static const MAT2 gMat2Identity = {{0, 1}, {0, 0}, {0, 0}, {0, 1}};
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/external/icu/icu4c/source/samples/layout/ |
D | GDIFontInstance.cpp | 375 MAT2 identity = {{0, 1}, {0, 0}, {0, 0}, {0, 1}}; in getGlyphAdvance()
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/external/mesa3d/src/mesa/drivers/windows/gdi/ |
D | wgl.c | 483 MAT2 mat; in wglUseFontBitmapsA()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.hpp | 418 MAT2, enumerator
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D | vktShaderRenderMatrixTests.cpp | 1383 case TYPE_FLOAT_MAT2: return MAT2; in getAttributeType()
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D | vktShaderRender.cpp | 2271 { MAT2, 2, 2 }, in setupDefaultInputs()
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