Searched refs:MAX_ATTRIB_STACK_DEPTH (Results 1 – 4 of 4) sorted by relevance
50 #define MAX_ATTRIB_STACK_DEPTH 16 macro
3441 struct gl_attrib_node *AttribStack[MAX_ATTRIB_STACK_DEPTH];
217 if (ctx->AttribStackDepth >= MAX_ATTRIB_STACK_DEPTH) { in _mesa_PushAttrib()
896 { GL_MAX_ATTRIB_STACK_DEPTH, CONST(MAX_ATTRIB_STACK_DEPTH), NO_EXTRA },