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Searched refs:MAX_DEBUG_MESSAGE_LENGTH (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/main/
Derrors.c41 #define MAXSTRING MAX_DEBUG_MESSAGE_LENGTH
305 assert(len >= 0 && len < MAX_DEBUG_MESSAGE_LENGTH); in _mesa_log_msg()
493 if (length >= MAX_DEBUG_MESSAGE_LENGTH) { in _mesa_DebugMessageInsertARB()
497 MAX_DEBUG_MESSAGE_LENGTH); in _mesa_DebugMessageInsertARB()
1111 if (len >= MAX_DEBUG_MESSAGE_LENGTH) in _mesa_shader_debug()
1112 len = MAX_DEBUG_MESSAGE_LENGTH - 1; in _mesa_shader_debug()
Dconfig.h268 #define MAX_DEBUG_MESSAGE_LENGTH 4096 macro
Dget.c1342 { GL_MAX_DEBUG_MESSAGE_LENGTH_ARB, CONST(MAX_DEBUG_MESSAGE_LENGTH), NO_EXTRA },
/external/deqp/doc/testspecs/GLES31/
Dfunctional.debug.txt38 + Limits (MAX_DEBUG_MESSAGE_LENGTH, MAX_DEBUG_LOGGED_MESSAGES)