Searched refs:MAX_DRAW_BUFFERS (Results 1 – 16 of 16) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | buffers.c | 287 GLbitfield destMask[MAX_DRAW_BUFFERS]; in _mesa_DrawBuffersARB() 388 GLbitfield mask[MAX_DRAW_BUFFERS]; in _mesa_drawbuffers() 476 GLenum buffers[MAX_DRAW_BUFFERS]; in _mesa_update_draw_buffers()
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D | config.h | 238 #define MAX_DRAW_BUFFERS 8 macro
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D | mtypes.h | 434 FRAG_RESULT_MAX = (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS) 734 GLubyte ColorMask[MAX_DRAW_BUFFERS][4]; /**< Each flag is 0xff or 0x0 */ 736 GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */ 774 } Blend[MAX_DRAW_BUFFERS]; 2713 GLenum ColorDrawBuffer[MAX_DRAW_BUFFERS]; 2718 GLint _ColorDrawBufferIndexes[MAX_DRAW_BUFFERS]; /**< BUFFER_x or -1 */ 2720 struct gl_renderbuffer *_ColorDrawBuffers[MAX_DRAW_BUFFERS];
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D | context.c | 617 ctx->Const.MaxDrawBuffers = MAX_DRAW_BUFFERS; in _mesa_init_constants() 739 assert(ctx->Const.MaxDrawBuffers <= MAX_DRAW_BUFFERS); in check_context_limits() 742 assert(BUFFER_COLOR0 + MAX_DRAW_BUFFERS <= BUFFER_COUNT); in check_context_limits()
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D | dlist.c | 5428 n = alloc_instruction(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS); in save_DrawBuffersARB() 5432 if (count > MAX_DRAW_BUFFERS) in save_DrawBuffersARB() 5433 count = MAX_DRAW_BUFFERS; in save_DrawBuffersARB() 8496 GLenum buffers[MAX_DRAW_BUFFERS]; in execute_list() 8497 GLint i, count = MIN2(n[1].i, MAX_DRAW_BUFFERS); in execute_list()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_extensions.c | 121 1, MAX_DRAW_BUFFERS); in st_init_limits() 125 0, MAX_DRAW_BUFFERS); in st_init_limits() 159 1, MAX_DRAW_BUFFERS); in st_init_limits()
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/external/swiftshader/src/OpenGL/libGL/ |
D | Shader.cpp | 174 resources.MaxDrawBuffers = MAX_DRAW_BUFFERS; in createCompiler()
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D | Context.h | 323 MAX_DRAW_BUFFERS = 1, enumerator
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Shader.cpp | 174 resources.MaxDrawBuffers = MAX_DRAW_BUFFERS; in createCompiler()
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D | Context.h | 92 MAX_DRAW_BUFFERS = sw::RENDERTARGETS, enumerator 93 MAX_COLOR_ATTACHMENTS = MAX(MAX_DRAW_BUFFERS, 8),
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D | libGLESv3.cpp | 1139 if(n < 0 || n > MAX_DRAW_BUFFERS) in glDrawBuffers() 2581 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) in glClearBufferiv() 2618 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) in glClearBufferuiv() 2645 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) in glClearBufferfv() 3808 if(attachments[i] - GL_COLOR_ATTACHMENT0 >= MAX_DRAW_BUFFERS) in glInvalidateSubFramebuffer()
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D | Context.cpp | 2140 *params = MAX_DRAW_BUFFERS; in getIntegerv() 2683 for(int i = 0; i < MAX_DRAW_BUFFERS; i++) in applyRenderTarget() 2854 for(int i = 0; i < MAX_DRAW_BUFFERS; i++) in applyState()
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D | libGLESv2.cpp | 6800 if(n < 0 || n > MAX_DRAW_BUFFERS) in DrawBuffersEXT()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.h | 69 MAX_DRAW_BUFFERS = 1, enumerator
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i830_vtbl.c | 719 struct intel_region *colorRegions[MAX_DRAW_BUFFERS], *depthRegion = NULL; in i830_update_draw_buffer()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 102 GLubyte ColorMask[MAX_DRAW_BUFFERS][4];
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