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Searched refs:MAX_DRAW_BUFFERS (Results 1 – 16 of 16) sorted by relevance

/external/mesa3d/src/mesa/main/
Dbuffers.c287 GLbitfield destMask[MAX_DRAW_BUFFERS]; in _mesa_DrawBuffersARB()
388 GLbitfield mask[MAX_DRAW_BUFFERS]; in _mesa_drawbuffers()
476 GLenum buffers[MAX_DRAW_BUFFERS]; in _mesa_update_draw_buffers()
Dconfig.h238 #define MAX_DRAW_BUFFERS 8 macro
Dmtypes.h434 FRAG_RESULT_MAX = (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS)
734 GLubyte ColorMask[MAX_DRAW_BUFFERS][4]; /**< Each flag is 0xff or 0x0 */
736 GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */
774 } Blend[MAX_DRAW_BUFFERS];
2713 GLenum ColorDrawBuffer[MAX_DRAW_BUFFERS];
2718 GLint _ColorDrawBufferIndexes[MAX_DRAW_BUFFERS]; /**< BUFFER_x or -1 */
2720 struct gl_renderbuffer *_ColorDrawBuffers[MAX_DRAW_BUFFERS];
Dcontext.c617 ctx->Const.MaxDrawBuffers = MAX_DRAW_BUFFERS; in _mesa_init_constants()
739 assert(ctx->Const.MaxDrawBuffers <= MAX_DRAW_BUFFERS); in check_context_limits()
742 assert(BUFFER_COLOR0 + MAX_DRAW_BUFFERS <= BUFFER_COUNT); in check_context_limits()
Ddlist.c5428 n = alloc_instruction(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS); in save_DrawBuffersARB()
5432 if (count > MAX_DRAW_BUFFERS) in save_DrawBuffersARB()
5433 count = MAX_DRAW_BUFFERS; in save_DrawBuffersARB()
8496 GLenum buffers[MAX_DRAW_BUFFERS]; in execute_list()
8497 GLint i, count = MIN2(n[1].i, MAX_DRAW_BUFFERS); in execute_list()
/external/mesa3d/src/mesa/state_tracker/
Dst_extensions.c121 1, MAX_DRAW_BUFFERS); in st_init_limits()
125 0, MAX_DRAW_BUFFERS); in st_init_limits()
159 1, MAX_DRAW_BUFFERS); in st_init_limits()
/external/swiftshader/src/OpenGL/libGL/
DShader.cpp174 resources.MaxDrawBuffers = MAX_DRAW_BUFFERS; in createCompiler()
DContext.h323 MAX_DRAW_BUFFERS = 1, enumerator
/external/swiftshader/src/OpenGL/libGLESv2/
DShader.cpp174 resources.MaxDrawBuffers = MAX_DRAW_BUFFERS; in createCompiler()
DContext.h92 MAX_DRAW_BUFFERS = sw::RENDERTARGETS, enumerator
93 MAX_COLOR_ATTACHMENTS = MAX(MAX_DRAW_BUFFERS, 8),
DlibGLESv3.cpp1139 if(n < 0 || n > MAX_DRAW_BUFFERS) in glDrawBuffers()
2581 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) in glClearBufferiv()
2618 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) in glClearBufferuiv()
2645 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) in glClearBufferfv()
3808 if(attachments[i] - GL_COLOR_ATTACHMENT0 >= MAX_DRAW_BUFFERS) in glInvalidateSubFramebuffer()
DContext.cpp2140 *params = MAX_DRAW_BUFFERS; in getIntegerv()
2683 for(int i = 0; i < MAX_DRAW_BUFFERS; i++) in applyRenderTarget()
2854 for(int i = 0; i < MAX_DRAW_BUFFERS; i++) in applyState()
DlibGLESv2.cpp6800 if(n < 0 || n > MAX_DRAW_BUFFERS) in DrawBuffersEXT()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h69 MAX_DRAW_BUFFERS = 1, enumerator
/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_vtbl.c719 struct intel_region *colorRegions[MAX_DRAW_BUFFERS], *depthRegion = NULL; in i830_update_draw_buffer()
/external/mesa3d/src/mesa/drivers/common/
Dmeta.c102 GLubyte ColorMask[MAX_DRAW_BUFFERS][4];