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Searched refs:MAX_TEXTURE_COORD_UNITS (Results 1 – 14 of 14) sorted by relevance

/external/mesa3d/src/mesa/main/
Dconfig.h121 #define MAX_TEXTURE_COORD_UNITS 8 macro
136 #define MAX_TEXTURE_UNITS ((MAX_TEXTURE_COORD_UNITS > MAX_TEXTURE_IMAGE_UNITS) ? MAX_TEXTURE_COORD_…
Dcontext.c568 ctx->Const.MaxTextureCoordUnits = MAX_TEXTURE_COORD_UNITS; in _mesa_init_constants()
710 assert(ctx->Const.MaxTextureCoordUnits <= MAX_TEXTURE_COORD_UNITS); in check_context_limits()
713 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS); in check_context_limits()
Dffvertex_prog.c51 #define NUM_UNITS MAX2(MAX_TEXTURE_COORD_UNITS, MAX_LIGHTS)
242 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { in make_state_key()
1411 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { in build_texture_transform()
Dmtypes.h158 #define VERT_ATTRIB_TEX_MAX MAX_TEXTURE_COORD_UNITS
823 GLfloat RasterTexCoords[MAX_TEXTURE_COORD_UNITS][4];
1073 GLboolean CoordReplace[MAX_TEXTURE_COORD_UNITS]; /**< GL_ARB_point_sprite*/
Dff_fragment_shader.cpp524 ir_variable *src_texture[MAX_TEXTURE_COORD_UNITS];
530 ir_variable *texcoord_tex[MAX_TEXTURE_COORD_UNITS];
Dtexstate.c632 const GLuint coordMask = (1 << MAX_TEXTURE_COORD_UNITS) - 1; in update_texture_state()
/external/mesa3d/src/mesa/tnl/
Dt_vb_texmat.c49 GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS];
110 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) in free_texmat_data()
Dt_vb_texgen.c66 GLuint TexgenSize[MAX_TEXTURE_COORD_UNITS];
67 texgen_func TexgenFunc[MAX_TEXTURE_COORD_UNITS];
76 GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS];
587 for (i = 0 ; i < MAX_TEXTURE_COORD_UNITS ; i++) in free_texgen_data()
/external/mesa3d/src/mesa/swrast/
Ds_span.h91 GLfloat lambda[MAX_TEXTURE_COORD_UNITS][SWRAST_MAX_WIDTH]; /**< Texture LOD */
Ds_points.c88 GLuint tCoords[MAX_TEXTURE_COORD_UNITS + 1]; in sprite_point()
Ds_span.c802 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { in clip_span()
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_rasterizer.c179 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { in update_raster_state()
Dst_extensions.c107 = _min(c->MaxTextureImageUnits, MAX_TEXTURE_COORD_UNITS); in st_init_limits()
/external/mesa3d/src/mesa/swrast_setup/
Dss_context.c148 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { in setup_vertex_format()