Searched refs:MAX_TEXTURE_COORD_UNITS (Results 1 – 14 of 14) sorted by relevance
121 #define MAX_TEXTURE_COORD_UNITS 8 macro136 #define MAX_TEXTURE_UNITS ((MAX_TEXTURE_COORD_UNITS > MAX_TEXTURE_IMAGE_UNITS) ? MAX_TEXTURE_COORD_…
568 ctx->Const.MaxTextureCoordUnits = MAX_TEXTURE_COORD_UNITS; in _mesa_init_constants()710 assert(ctx->Const.MaxTextureCoordUnits <= MAX_TEXTURE_COORD_UNITS); in check_context_limits()713 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS); in check_context_limits()
51 #define NUM_UNITS MAX2(MAX_TEXTURE_COORD_UNITS, MAX_LIGHTS)242 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { in make_state_key()1411 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { in build_texture_transform()
158 #define VERT_ATTRIB_TEX_MAX MAX_TEXTURE_COORD_UNITS823 GLfloat RasterTexCoords[MAX_TEXTURE_COORD_UNITS][4];1073 GLboolean CoordReplace[MAX_TEXTURE_COORD_UNITS]; /**< GL_ARB_point_sprite*/
524 ir_variable *src_texture[MAX_TEXTURE_COORD_UNITS];530 ir_variable *texcoord_tex[MAX_TEXTURE_COORD_UNITS];
632 const GLuint coordMask = (1 << MAX_TEXTURE_COORD_UNITS) - 1; in update_texture_state()
49 GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS];110 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) in free_texmat_data()
66 GLuint TexgenSize[MAX_TEXTURE_COORD_UNITS];67 texgen_func TexgenFunc[MAX_TEXTURE_COORD_UNITS];76 GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS];587 for (i = 0 ; i < MAX_TEXTURE_COORD_UNITS ; i++) in free_texgen_data()
91 GLfloat lambda[MAX_TEXTURE_COORD_UNITS][SWRAST_MAX_WIDTH]; /**< Texture LOD */
88 GLuint tCoords[MAX_TEXTURE_COORD_UNITS + 1]; in sprite_point()
802 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { in clip_span()
179 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { in update_raster_state()
107 = _min(c->MaxTextureImageUnits, MAX_TEXTURE_COORD_UNITS); in st_init_limits()
148 for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { in setup_vertex_format()