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Searched refs:MAX_TEXTURE_IMAGE_UNITS (Results 1 – 18 of 18) sorted by relevance

/external/mesa3d/src/mesa/main/
Dconfig.h127 #define MAX_TEXTURE_IMAGE_UNITS 16 macro
136 …URE_UNITS ((MAX_TEXTURE_COORD_UNITS > MAX_TEXTURE_IMAGE_UNITS) ? MAX_TEXTURE_COORD_UNITS : MAX_TEX…
191 #define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS
230 #define MAX_VERTEX_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS
232 MAX_TEXTURE_IMAGE_UNITS)
Dcontext.c569 ctx->Const.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()
708 assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits()
712 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits()
/external/mesa3d/src/mesa/program/
Darbprogparse.c113 for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) { in _mesa_parse_arb_fragment_program()
Dnvfragparse.c155 GLuint texturesUsed[MAX_TEXTURE_IMAGE_UNITS];
585 if ((unit < 0 || unit >= MAX_TEXTURE_IMAGE_UNITS) || in Parse_TextureImageId()
/external/swiftshader/src/OpenGL/libGL/
DProgram.cpp1341 if(index < MAX_TEXTURE_IMAGE_UNITS) in defineUniform()
1349 …foLog("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS); in defineUniform()
1746 if(samplerIndex < MAX_TEXTURE_IMAGE_UNITS) in applyUniform1iv()
1929 for(int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++) in unlink()
2221 for(unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) in validateSamplers()
DProgram.h187 Sampler samplersPS[MAX_TEXTURE_IMAGE_UNITS];
DShader.cpp172 resources.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in createCompiler()
DContext.h319 MAX_TEXTURE_IMAGE_UNITS = 2, enumerator
321 MAX_COMBINED_TEXTURE_IMAGE_UNITS = MAX_TEXTURE_IMAGE_UNITS + MAX_VERTEX_TEXTURE_IMAGE_UNITS,
DContext.cpp1289 case GL_MAX_TEXTURE_IMAGE_UNITS: *params = MAX_TEXTURE_IMAGE_UNITS; break; in getIntegerv()
2022 …int samplerCount = (samplerType == sw::SAMPLER_PIXEL) ? MAX_TEXTURE_IMAGE_UNITS : MAX_VERTEX_TEXTU… in applyTextures()
/external/mesa3d/src/mesa/swrast/
Ds_context.h298 texture_sample_func TextureSample[MAX_TEXTURE_IMAGE_UNITS];
Ds_context.c771 for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) in _swrast_CreateContext()
/external/swiftshader/src/OpenGL/libGLESv2/
DShader.cpp172 resources.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in createCompiler()
DProgram.cpp1673 if(index < MAX_TEXTURE_IMAGE_UNITS) in defineUniform()
1702 …foLog("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS); in defineUniform()
2196 if(samplerIndex < MAX_TEXTURE_IMAGE_UNITS) in applyUniform1iv()
2298 if(samplerIndex < MAX_TEXTURE_IMAGE_UNITS) in applyUniform1uiv()
2437 for(int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++) in unlink()
2883 for(unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) in validateSamplers()
DContext.h81 MAX_TEXTURE_IMAGE_UNITS = sw::TEXTURE_IMAGE_UNITS, enumerator
83 MAX_COMBINED_TEXTURE_IMAGE_UNITS = MAX_TEXTURE_IMAGE_UNITS + MAX_VERTEX_TEXTURE_IMAGE_UNITS,
DProgram.h297 Sampler samplersPS[MAX_TEXTURE_IMAGE_UNITS];
DContext.cpp1853 case GL_MAX_TEXTURE_IMAGE_UNITS: *params = MAX_TEXTURE_IMAGE_UNITS; break; in getIntegerv()
3028 …int samplerCount = (samplerType == sw::SAMPLER_PIXEL) ? MAX_TEXTURE_IMAGE_UNITS : MAX_VERTEX_TEXTU… in applyTextures()
/external/autotest/client/deps/webgl_mpd/src/debug/
Dwebgl-debug.js366 var numTextureUnits = ctx.getParameter(ctx.MAX_TEXTURE_IMAGE_UNITS);
/external/mesa3d/src/mesa/state_tracker/
Dst_extensions.c95 MAX_TEXTURE_IMAGE_UNITS); in st_init_limits()