Searched refs:MAX_TEXTURE_STACK_DEPTH (Results 1 – 5 of 5) sorted by relevance
47 #define MAX_TEXTURE_STACK_DEPTH 10 macro
726 init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH, in _mesa_init_matrix()
599 { GL_MAX_TEXTURE_STACK_DEPTH, CONST(MAX_TEXTURE_STACK_DEPTH), NO_EXTRA },
75 MAX_TEXTURE_STACK_DEPTH = 2, enumerator
43 textureStack0(MAX_TEXTURE_STACK_DEPTH), in Context()44 textureStack1(MAX_TEXTURE_STACK_DEPTH) in Context()1352 …case GL_MAX_TEXTURE_STACK_DEPTH: *params = MAX_TEXTURE_STACK_DEPTH; … in getIntegerv()