Searched refs:MakeTurbulence (Results 1 – 11 of 11) sorted by relevance
/external/skia/experimental/SkPerlinNoiseShader2/ |
D | SkPerlinNoiseShader2.h | 67 static sk_sp<SkShader> MakeTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY, 83 return MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, seed, tileSize);
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D | SkPerlinNoiseShader2.cpp | 316 sk_sp<SkShader> SkPerlinNoiseShader2::MakeTurbulence(SkScalar baseFrequencyX, in MakeTurbulence() function in SkPerlinNoiseShader2 718 SkPerlinNoiseShader2::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, seed, in TestCreate()
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/external/skia/gm/ |
D | perlinnoise.cpp | 43 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, in test() 116 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, in install()
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/external/skia/bench/ |
D | PerlinNoiseBench.cpp | 47 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, in test()
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/external/skia/include/effects/ |
D | SkPerlinNoiseShader.h | 61 static sk_sp<SkShader> MakeTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
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/external/skia/src/effects/ |
D | SkPerlinNoiseShader.cpp | 257 sk_sp<SkShader> SkPerlinNoiseShader::MakeTurbulence(SkScalar baseFrequencyX, in MakeTurbulence() function in SkPerlinNoiseShader 300 return SkPerlinNoiseShader::MakeTurbulence(freqX, freqY, octaves, seed, in CreateProc() 581 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, seed, in TestCreate()
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/external/skia/tools/skpbench/ |
D | skpbench.cpp | 378 perlin.setShader(SkPerlinNoiseShader::MakeTurbulence(0.1f, 0.1f, 1, 0, nullptr)); in create_warmup_skp()
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/external/skia/samplecode/ |
D | SampleFilterFuzz.cpp | 654 : SkPerlinNoiseShader::MakeTurbulence(make_scalar(true), make_scalar(true), in make_image_filter()
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/external/skia/fuzz/ |
D | FilterFuzz.cpp | 733 : SkPerlinNoiseShader::MakeTurbulence(bfx, bfy, octaves, seed)); in make_image_filter()
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D | FuzzCanvas.cpp | 476 return SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, in make_fuzz_shader()
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/external/skia/tests/ |
D | ImageFilterTest.cpp | 257 paint.setShader(SkPerlinNoiseShader::MakeTurbulence(SK_Scalar1, SK_Scalar1, 1, 0)); in FilterList()
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