/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_span.c | 116 for (int i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { in intel_span_map_buffers() 157 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { in intelSpanRenderFinish() 187 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { in intel_map_vertex_shader_textures() 207 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { in intel_unmap_vertex_shader_textures()
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D | i915_context.c | 214 ctx->Const.MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext() 219 ctx->Const.MaxTextureImageUnits; in i915CreateContext()
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D | i830_context.c | 88 intel->ctx.Const.MaxTextureImageUnits = I830_TEX_UNITS; in i830CreateContext()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_span.c | 116 for (int i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { in intel_span_map_buffers() 157 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { in intelSpanRenderFinish() 187 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { in intel_map_vertex_shader_textures() 207 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { in intel_unmap_vertex_shader_textures()
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D | brw_context.c | 165 ctx->Const.MaxTextureImageUnits = BRW_MAX_TEX_UNIT; in brwCreateContext() 168 ctx->Const.MaxTextureImageUnits); in brwCreateContext() 172 ctx->Const.MaxTextureImageUnits; in brwCreateContext()
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
D | intel_span.c | 116 for (int i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { in intel_span_map_buffers() 157 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { in intelSpanRenderFinish() 187 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { in intel_map_vertex_shader_textures() 207 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { in intel_unmap_vertex_shader_textures()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_span.c | 126 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { in radeonSpanRenderStart() 145 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) in radeonSpanRenderFinish()
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D | radeon_context.c | 271 ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits; in r100CreateContext()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | radeon_span.c | 126 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { in radeonSpanRenderStart() 145 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) in radeonSpanRenderFinish()
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/external/swiftshader/src/OpenGL/compiler/ |
D | Compiler.h | 47 int MaxTextureImageUnits; member
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D | Compiler.cpp | 57 MaxTextureImageUnits = 8; in ShBuiltInResources()
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/external/mesa3d/src/glsl/ |
D | standalone_scaffolding.cpp | 97 ctx->Const.MaxTextureImageUnits = 2; in initialize_context_to_defaults()
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D | glsl_parser_extras.h | 127 unsigned MaxTextureImageUnits; member
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D | glsl_parser_extras.cpp | 83 this->Const.MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits; in _mesa_glsl_parse_state()
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D | builtin_variables.cpp | 522 state->Const.MaxTextureImageUnits); in generate_100ES_uniforms() 567 state->Const.MaxTextureImageUnits); in generate_110_uniforms()
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/external/mesa3d/src/mesa/main/ |
D | context.c | 569 ctx->Const.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants() 571 ctx->Const.MaxTextureImageUnits); in _mesa_init_constants() 707 assert(ctx->Const.MaxTextureImageUnits > 0); in check_context_limits() 708 assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits() 714 assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits, in check_context_limits() 720 assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.MaxTextureImageUnits); in check_context_limits()
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D | texenv.c | 887 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { in _mesa_GetTexBumpParameterivATI() 895 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { in _mesa_GetTexBumpParameterivATI() 937 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { in _mesa_GetTexBumpParameterfvATI() 945 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { in _mesa_GetTexBumpParameterfvATI()
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/external/mesa3d/src/mesa/program/ |
D | program_parser.h | 172 unsigned MaxTextureImageUnits; member
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_texture.c | 336 ctx->Const.MaxTextureImageUnits, in update_fragment_textures() 351 ctx->Const.MaxTextureImageUnits, in update_geometry_textures()
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D | st_extensions.c | 92 c->MaxTextureImageUnits in st_init_limits() 107 = _min(c->MaxTextureImageUnits, MAX_TEXTURE_COORD_UNITS); in st_init_limits() 109 c->MaxTextureUnits = _min(c->MaxTextureImageUnits, c->MaxTextureCoordUnits); in st_init_limits()
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D | st_atom_sampler.c | 261 ctx->Const.MaxTextureImageUnits, in update_samplers()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv04_context.c | 162 ctx->Const.MaxTextureImageUnits = NV04_TEXTURE_UNITS; in nv04_context_create()
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/external/swiftshader/src/OpenGL/libGL/ |
D | Shader.cpp | 172 resources.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in createCompiler()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Shader.cpp | 172 resources.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in createCompiler()
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/external/mesa3d/src/mesa/swrast/ |
D | s_context.c | 464 for (i = 0 ; i < ctx->Const.MaxTextureImageUnits ; i++) in _swrast_invalidate_state() 478 for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) { in _swrast_update_texture_samplers()
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