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Searched refs:MaxVertexAttribs (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DCompiler.h42 int MaxVertexAttribs; member
DCompiler.cpp52 MaxVertexAttribs = 8; in ShBuiltInResources()
DInitialize.cpp438 symbolTable.insertConstInt(COMMON_BUILTINS, "gl_MaxVertexAttribs", resources.MaxVertexAttribs); in InsertBuiltInFunctions()
/external/mesa3d/src/glsl/
Dglsl_parser_extras.h122 unsigned MaxVertexAttribs; member
Dbuiltin_variables.cpp512 state->Const.MaxVertexAttribs); in generate_100ES_uniforms()
557 state->Const.MaxVertexAttribs); in generate_110_uniforms()
Dglsl_parser_extras.cpp78 this->Const.MaxVertexAttribs = ctx->Const.VertexProgram.MaxAttribs; in _mesa_glsl_parse_state()
/external/swiftshader/src/OpenGL/libGL/
DShader.cpp167 resources.MaxVertexAttribs = MAX_VERTEX_ATTRIBS; in createCompiler()
/external/swiftshader/src/OpenGL/libGLESv2/
DShader.cpp167 resources.MaxVertexAttribs = MAX_VERTEX_ATTRIBS; in createCompiler()