Searched refs:PatternMap (Results 1 – 3 of 3) sorted by relevance
242 class PatternMap : public UMemory {245 PatternMap();246 virtual ~PatternMap();250 void copyFrom(const PatternMap& other, UErrorCode& status);252 UBool equals(const PatternMap& other);262 void set(PatternMap& patternMap);270 PatternMap *patternMap;275 DTSkeletonEnumeration(PatternMap &patternMap, dtStrEnum type, UErrorCode& status);
279 patternMap = new PatternMap(); in DateTimePatternGenerator()292 patternMap = new PatternMap(); in DateTimePatternGenerator()309 patternMap = new PatternMap(); in DateTimePatternGenerator()1552 PatternMap::PatternMap() { in PatternMap() function in PatternMap1560 PatternMap::copyFrom(const PatternMap& other, UErrorCode& status) { in copyFrom()1592 PatternMap::getHeader(UChar baseChar) { in getHeader()1609 PatternMap::~PatternMap() { in ~PatternMap()1619 PatternMap::add(const UnicodeString& basePattern, in add()1692 PatternMap::getPatternFromBasePattern(UnicodeString& basePattern, UBool& skeletonWasSpecified) { //… in getPatternFromBasePattern()1718 PatternMap::getPatternFromSkeleton(PtnSkeleton& skeleton, const PtnSkeleton** specifiedSkeletonPtr)… in getPatternFromSkeleton()[all …]
34 class PatternMap; variable512 PatternMap *patternMap;