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Searched refs:PerspectiveCorrection (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/main/
Dhint.c72 if (ctx->Hint.PerspectiveCorrection == mode) in _mesa_Hint()
75 ctx->Hint.PerspectiveCorrection = mode; in _mesa_Hint()
157 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE; in _mesa_init_hint()
Dmtypes.h915 GLenum PerspectiveCorrection; member
Dattrib.c1041 hint->PerspectiveCorrection ); in _mesa_PopAttrib()
Dget.c605 { GL_PERSPECTIVE_CORRECTION_HINT, CONTEXT_ENUM(Hint.PerspectiveCorrection), NO_EXTRA },
/external/swiftshader/src/SwiftShader/
DSwiftShader.ini22 PerspectiveCorrection=1 key
/external/mesa3d/src/mesa/swrast/
Ds_triangle.c1088 if (ctx->Hint.PerspectiveCorrection==GL_FASTEST) { in _swrast_choose_triangle()