Searched refs:PerspectiveCorrection (Results 1 – 6 of 6) sorted by relevance
72 if (ctx->Hint.PerspectiveCorrection == mode) in _mesa_Hint()75 ctx->Hint.PerspectiveCorrection = mode; in _mesa_Hint()157 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE; in _mesa_init_hint()
915 GLenum PerspectiveCorrection; member
1041 hint->PerspectiveCorrection ); in _mesa_PopAttrib()
605 { GL_PERSPECTIVE_CORRECTION_HINT, CONTEXT_ENUM(Hint.PerspectiveCorrection), NO_EXTRA },
22 PerspectiveCorrection=1 key
1088 if (ctx->Hint.PerspectiveCorrection==GL_FASTEST) { in _swrast_choose_triangle()