Searched refs:PerspectiveMatrix (Results 1 – 1 of 1) sorted by relevance
82 using PerspectiveMatrix = MatrixStage<PerspectiveMatrixStrategy, Next>; typedef475 auto matrixStage = allocator->make<PerspectiveMatrix<>>( in chooseMatrix()484 return memory->make<PerspectiveMatrix<>>(cloneNext, matrixStage); in chooseMatrix()