Home
last modified time | relevance | path

Searched refs:PrecisionInfo (Results 1 – 5 of 5) sorted by relevance

/external/skia/include/gpu/
DGrShaderCaps.h25 struct PrecisionInfo { struct
26 PrecisionInfo() { in PrecisionInfo() function
35 bool operator==(const PrecisionInfo& that) const { argument
39 bool operator!=(const PrecisionInfo& that) const { return !(*this == that); }
88 const PrecisionInfo& getFloatShaderPrecisionInfo(GrShaderType shaderType, in getFloatShaderPrecisionInfo()
293 PrecisionInfo fFloatPrecisions[kGrShaderTypeCount][kGrSLPrecisionCount];
/external/skia/src/gpu/
DGrCoordTransform.cpp28 const GrShaderCaps::PrecisionInfo* info; in compute_precision()
DGrShaderCaps.cpp176 const PrecisionInfo* info = fFloatPrecisions[s]; in initSamplerPrecisionTable()
/external/skia/src/gpu/effects/
DGrBezierEffect.cpp110 const GrShaderCaps::PrecisionInfo& highP = args.fShaderCaps->getFloatShaderPrecisionInfo( in onEmitCode()
/external/skia/src/gpu/gl/
DGrGLCaps.cpp1285 GrShaderCaps::PrecisionInfo* first = nullptr; in initShaderPrecisionTable()