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Searched refs:PressureState (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DRenderMachineFunction.h261 typedef enum { Zero, Low, High } PressureState; typedef
262 PressureState getPressureStateAt(const TargetRegisterClass *trc,
DRenderMachineFunction.cpp606 RenderMachineFunction::PressureState
747 std::map<PressureState, std::string> psStrs; in renderCodeTablePlusPI()
833 std::pair<PressureState, unsigned> psRLEAccumulator(Zero, 0); in renderCodeTablePlusPI()
839 PressureState newPressure = getPressureStateAt(trc, i); in renderCodeTablePlusPI()