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Searched refs:QUERY_ANY_SAMPLES_PASSED (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h173 QUERY_ANY_SAMPLES_PASSED, enumerator
DContext.cpp779 queryObject = mState.activeQuery[QUERY_ANY_SAMPLES_PASSED]; in getActiveQuery()
1346 qType = QUERY_ANY_SAMPLES_PASSED; in beginQuery()
1385 …case GL_ANY_SAMPLES_PASSED_EXT: qType = QUERY_ANY_SAMPLES_PASSED; … in endQuery()
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp710 queryObject = mState.activeQuery[QUERY_ANY_SAMPLES_PASSED]; in getActiveQuery()
1033 qType = QUERY_ANY_SAMPLES_PASSED; in beginQuery()
1070 qType = QUERY_ANY_SAMPLES_PASSED; in endQuery()
DContext.h353 QUERY_ANY_SAMPLES_PASSED, enumerator