Searched refs:QueueCommandBuffer (Results 1 – 3 of 3) sorted by relevance
173 void QueueCommandBuffer(bool checkSuccess = true);174 void QueueCommandBuffer(VkFence fence, bool checkSuccess = true);
676 cmd_buf.QueueCommandBuffer(); in SetLayout()800 cmd_buf.QueueCommandBuffer(); in CopyImage()1497 void VkCommandBufferObj::QueueCommandBuffer(bool checkSuccess) { in QueueCommandBuffer() function in VkCommandBufferObj1499 QueueCommandBuffer(nullFence, checkSuccess); in QueueCommandBuffer()1502 void VkCommandBufferObj::QueueCommandBuffer(VkFence fence, bool checkSuccess) { in QueueCommandBuffer() function in VkCommandBufferObj
301 …void QueueCommandBuffer(bool checkSuccess = true) { m_commandBuffer->QueueCommandBuffer(checkSucce… in QueueCommandBuffer() function in VkLayerTest302 void QueueCommandBuffer(const VkFence &fence) { m_commandBuffer->QueueCommandBuffer(fence); } in QueueCommandBuffer() function in VkLayerTest520 QueueCommandBuffer(); in VKTriangleTest()4223 QueueCommandBuffer(false); in TEST_F()9909 QueueCommandBuffer(false); in TEST_F()16526 QueueCommandBuffer(false); in TEST_F()16667 m_commandBuffer->QueueCommandBuffer(fence); in TEST_F()