Searched refs:R200_MAX_TEXTURE_UNITS (Results 1 – 5 of 5) sorted by relevance
85 #define R200_MAX_TEXTURE_UNITS 6 macro88 struct r200_texture_env_state unit[R200_MAX_TEXTURE_UNITS];603 GLmatrix TexGenMatrix[R200_MAX_TEXTURE_UNITS];604 GLboolean recheck_texgen[R200_MAX_TEXTURE_UNITS];605 GLboolean TexGenNeedNormals[R200_MAX_TEXTURE_UNITS];
333 for (reg = 0; reg < R200_MAX_TEXTURE_UNITS; reg++) { in r200UpdateFSRouting()364 for (reg = 0; reg < R200_MAX_TEXTURE_UNITS; reg++) { in r200UpdateFSRouting()413 for (reg = 0; reg < R200_MAX_TEXTURE_UNITS; reg++) { in r200UpdateFSRouting()451 for (reg=0; reg < R200_MAX_TEXTURE_UNITS; reg++) { in r200UpdateFSRouting()
152 static GLuint r200_register_color[][R200_MAX_TEXTURE_UNITS] =226 static GLuint r200_register_alpha[][R200_MAX_TEXTURE_UNITS] =855 GLint nextunit[R200_MAX_TEXTURE_UNITS] = {0, 0, 0, 0, 0, 0}; in r200UpdateAllTexEnv()860 for ( j = 0; j < R200_MAX_TEXTURE_UNITS; j++) { in r200UpdateAllTexEnv()877 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS; i++ ) { in r200UpdateAllTexEnv()961 for (i = 0; i < R200_MAX_TEXTURE_UNITS; i++) { in r200UpdateAllTexEnv()1580 for (i = 0; i < R200_MAX_TEXTURE_UNITS; i++) { in r200UpdateTextureState()
373 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) { in r200CreateContext()479 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) { in r200DestroyContext()
2039 for (unit = 0; unit < R200_MAX_TEXTURE_UNITS; unit++) { in r200Enable()2072 for (unit = 0; unit < R200_MAX_TEXTURE_UNITS; unit++) { in r200Enable()