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Searched refs:RoundShort4 (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Shader/
DPixelPipeline.cpp1261 return RoundShort4(cf * Float4(0x1000)); in convertFixed12()
1599 dst.x = RoundShort4(uw); in TEXCRD()
1611 dst.y = RoundShort4(vw); in TEXCRD()
1623 dst.z = RoundShort4(sw); in TEXCRD()
1635 Short4 t0 = RoundShort4(u_ * Float4(0x1000)); in TEXDP3()
1800 dst.x = RoundShort4(u_ * Float4(0x1000)); in TEXM3X3()
1801 dst.y = RoundShort4(v_ * Float4(0x1000)); in TEXM3X3()
1802 dst.z = RoundShort4(w_ * Float4(0x1000)); in TEXM3X3()
DPixelProgram.cpp552 Short4 alpha = RoundShort4(c[0].w * Float4(0x1000)); in alphaTest()
DSamplerCore.cpp2109 cs = RoundShort4(cf * Float4(0x1000)); in convertFixed12()
/external/swiftshader/src/Renderer/
DBlitter.cpp350 UShort4 c0 = As<UShort4>(RoundShort4(c.zyxw)); in write()
366 UShort4 c0 = As<UShort4>(RoundShort4(c)); in write()
381 UShort4 c0 = As<UShort4>(RoundShort4(c.zyxw)); in write()
397 UShort4 c0 = As<UShort4>(RoundShort4(c)); in write()
/external/swiftshader/src/Reactor/
DNucleus.hpp985 RValue<Short4> RoundShort4(RValue<Float4> cast);
DNucleus.cpp3090 RValue<Short4> RoundShort4(RValue<Float4> cast) in RoundShort4() function