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Searched refs:SHADERS_BW_SHIFT (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/vega/
Dshaders_cache.h52 #define SHADERS_BW_SHIFT (SHADERS_PREMULTIPLY_SHIFT + _SHADERS_PREMULTIPLY_BITS) macro
98 VEGA_BW_SHADER = 1 << SHADERS_BW_SHIFT
Dshaders_cache.c370 shaders[idx] = &shaders_bw_asm[(sh >> SHADERS_BW_SHIFT) - 1]; in create_shader()