Searched refs:SHADER_INPUT_SINGLE_DESCRIPTOR (Results 1 – 1 of 1) sorted by relevance
1287 SHADER_INPUT_SINGLE_DESCRIPTOR = 0, //!< one descriptor enumerator1299 case SHADER_INPUT_SINGLE_DESCRIPTOR: return 1u; in getInterfaceNumResources()1568 case SHADER_INPUT_SINGLE_DESCRIPTOR: in createDescriptorSetLayout()1667 case SHADER_INPUT_SINGLE_DESCRIPTOR: in writeDescriptorSet()1731 case SHADER_INPUT_SINGLE_DESCRIPTOR: in writeDescriptorSetWithTemplate()1783 << ((m_shaderInterface == SHADER_INPUT_SINGLE_DESCRIPTOR) ? "single" : in logTestPlan()2411 case SHADER_INPUT_SINGLE_DESCRIPTOR: in createDescriptorSetLayout()2487 case SHADER_INPUT_SINGLE_DESCRIPTOR: in writeDescriptorSet()2542 case SHADER_INPUT_SINGLE_DESCRIPTOR: in writeDescriptorSetWithTemplate()2582 << ((m_shaderInterface == SHADER_INPUT_SINGLE_DESCRIPTOR) ? "single" : in logTestPlan()[all …]