Searched refs:SHADING_FLAT (Results 1 – 6 of 6) sorted by relevance
123 const bool flatShading = (context->shadingMode == SHADING_FLAT) || point; in update()
111 SHADING_FLAT, enumerator
1010 const bool flatShading = (context->shadingMode == SHADING_FLAT) || point; in update()
3228 case GL_FLAT: device->setShadingMode(sw::SHADING_FLAT); break; in setShadeModel()
1925 case GL_FLAT: device->setShadingMode(sw::SHADING_FLAT); break; in applyState()
3077 renderer->setShadingMode(sw::SHADING_FLAT); in SetRenderState()