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Searched refs:SK_BUILD_FOR_WIN32 (Results 1 – 25 of 52) sorted by relevance

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/external/skia/include/core/
DSkPreConfig.h21 #if !defined(SK_BUILD_FOR_ANDROID) && !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_WIN32) &&…
28 #define SK_BUILD_FOR_WIN32 macro
55 #ifdef SK_BUILD_FOR_WIN32
DSkPostConfig.h13 #if defined(SK_BUILD_FOR_WIN32)
195 #if defined SK_DEBUG && defined SK_BUILD_FOR_WIN32
/external/skia/tools/
DProcStats.cpp22 #elif defined(SK_BUILD_FOR_WIN32)
62 #elif defined(SK_BUILD_FOR_WIN32)
DOverwriteLine.h6 #ifdef SK_BUILD_FOR_WIN32
Dwin_dbghelp.h11 #ifdef SK_BUILD_FOR_WIN32
DThermalManager.cpp14 #ifndef SK_BUILD_FOR_WIN32
/external/skia/include/gpu/
DGrConfig.h54 #if defined(SK_BUILD_FOR_WIN32)
119 #if defined(SK_BUILD_FOR_WIN32)
/external/skia/src/ports/
DSkFontMgr_win_gdi_factory.cpp9 #if defined(SK_BUILD_FOR_WIN32) // And SKIA_GDI?
DSkFontMgr_win_dw_factory.cpp9 #if defined(SK_BUILD_FOR_WIN32) // And !SKIA_GDI?
DSkOSLibrary_posix.cpp8 #if !defined(SK_BUILD_FOR_WIN32)
DSkOSLibrary_win.cpp8 #if defined(SK_BUILD_FOR_WIN32)
DSkDebug_stdio.cpp9 #if !defined(SK_BUILD_FOR_WIN32) && !defined(SK_BUILD_FOR_ANDROID)
DSkDebug_win.cpp10 #if defined(SK_BUILD_FOR_WIN32)
DSkTLS_win.cpp8 #if defined(SK_BUILD_FOR_WIN32)
/external/skia/include/gpu/vk/
DGrVkDefines.h12 #if defined(SK_BUILD_FOR_WIN) || defined(SK_BUILD_FOR_WIN32)
/external/skia/src/utils/win/
DSkAutoCoInitialize.cpp9 #if defined(SK_BUILD_FOR_WIN32)
DSkHRESULT.cpp9 #if defined(SK_BUILD_FOR_WIN32)
/external/skia/include/gpu/gl/
DGrGLConfig.h24 #if defined(SK_BUILD_FOR_WIN32)
/external/skia/debugger/
Ddebuggermain.cpp21 #ifndef SK_BUILD_FOR_WIN32 in main()
/external/skia/src/gpu/gl/win/
DGrGLCreateNativeInterface_win.cpp8 #if defined(SK_BUILD_FOR_WIN32)
/external/pdfium/skia/config/
DSkUserConfig.h161 #if defined(SK_BUILD_FOR_WIN32)
/external/skia/src/core/
DSkSemaphore.cpp24 #elif defined(SK_BUILD_FOR_WIN32)
DSkTime.cpp29 #ifdef SK_BUILD_FOR_WIN32
/external/skia/src/utils/
DSkThreadUtils_win.cpp9 #if defined(SK_BUILD_FOR_WIN32)
/external/skia/src/xps/
DSkXPSDocument.cpp10 #if defined(SK_BUILD_FOR_WIN32)

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